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Making Learning Engaging Through Interactive Games

By Prof. Kartic Vaidyanathan   |   IIT Madras
Learners enrolled: 1081   |  Exam registration: 230
ABOUT THE COURSE:
In an era where engagement and interactivity are key to effective learning and productivity, our proposed Massive Open Online Course (MOOC) on "Games and Gamification for Learning" aims to revolutionize traditional education. This course is designed to provide a comprehensive understanding of how game principles and gamification strategies can be leveraged to enhance educational experiences in classrooms.

The course's primary purpose is to equip educators with the tools and techniques needed to integrate game-based learning and gamification techniques into their teaching and training methodologies. By embracing the principles of play, competition, and rewards, participants will learn to create dynamic, immersive learning environments that captivate audiences and drive meaningful outcomes.

INTENDED AUDIENCE: The intended audience includes teachers from middle school onwards up to PG faculty in colleges. Another section includes students who have done class 10 and above until PG students.
This course is about making teaching interesting using games and both teacher and learner have roles to understand and contribute to this process. Hence teacher-student combinations would also hugely benefit from this course.

PREREQUISITES: Anyone who has completed senior secondary school (Class 10) can take up this course

INDUSTRY SUPPORT: Gamification is increasingly becoming popular and adopted in many industries. This course can help get the learner get foundation of concepts in building gamified training materials.
Summary
Course Status : Ongoing
Course Type : Elective
Duration : 4 weeks
Category :
  • Multidisciplinary
  • Faculty Domain for Newly Joined
Credit Points : 1
Level : Undergraduate/Postgraduate
Start Date : 22 Jul 2024
End Date : 16 Aug 2024
Enrollment Ends : 05 Aug 2024
Exam Registration Ends : 16 Aug 2024
Exam Date : 22 Sep 2024 IST

Note: This exam date is subjected to change based on seat availability. You can check final exam date on your hall ticket.


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Course layout

Week 1: INTRODUCTION and MAKING A CASE FOR INTERACTIVITY
Need for interactive gamified learning.
Learnings from the Master Class titled Confessions of a Converted Lecturer" by Prof Eric Mazur 
Understanding Play and its context in learning in the 21st century
Benefits of Game-Based Learning - Scientific Evidence
Learning Stoichiometry calculations using board game - Case Study
Benefits of Game-Based Learning across age groups and subjects
Benefits of Puzzle Games
Game-Based Learning - Adoption by Countries - Overview
Yu Kai Chow - Psychology of Gamification

Week 2: BOARD and CARD GAMES
Board/Card Game Activity Game Sources
Board_Card_Game_Mechanics_Across_Subjects - Part 1
Board_Card_Game_Mechanics_Across_Subjects - Part 2
Game Play of UNO adaptation
How Play/Game Mechanics Enhance Learning in the UNO Game
Tools for building Board/Card Games - Snake and Ladder
Sample Games Created Inspired by Snake and Ladder Mechanics
Sample Card Games Created Across Subjects and Different Mechanics by Students
Tools for building Bingo Games
Puzzle Game Design Tools

Week 3: DIGITAL GAMES
Mentimeter
Quizizz
Wordwall
GIMKIT - Part 1
GIMKIT - Continued
Raptivity Digital Tool Demo
Example scenarios of student and faculty-created digital games across topics

Week 4: PRACTITIONER INTERVIEWS
Prof Preeti Aghalayam (UG/PG - Chemical Engineering)
Prof Anuradha Prashant (UG/PG - Marketing Management)
Prof Ankur Gera (UG - Pharma)
Prof GK Suraish Kumar (UG/PG - BioTech Engg
Prof Jacey (UG - CS and IT)
Prof Kirupa(PSG - Management)
Prof Silviana Falcon (Management)

Instructor bio

Prof. Kartic Vaidyanathan

IIT Madras
Prof. Kartic Vaidyanathan is the founder of LetsPlayToLearn www.letsplaytolearn.com , an initiative that enables joyful learning through the power of play for corporates and educational institutions. The play-based solution offerings span across industry segments and domains and across multiple levels of the organization. He also conducts workshops for corporates and FDPs for educational institutions on tools and techniques for gamified interactive learning.

He has published 2 research papers on Play/Game-Based Learning for NTSC in Dec 2018 and in FOL (Future of Learning Conference) in Jan 2019 and was invited to present at the MASAGA (Malaysian Gaming Conference) in Sept 2019. He has been teaching a course at IIT Madras called “Let Us Play to Learn” to help students build games for engineering subjects. He also has done several FDPs across educational institutions training more than 5000 faculty + students across several institutions over the last few years

He has authored a book “Power of Play in Audience Engagement”

He graduated from IIT Madras in 1996 and completed his exec MBA in IIM Bangalore in 2009

Course certificate

The course is free to enroll and learn from. But if you want a certificate, you have to register and write the proctored exam conducted by us in person at any of the designated exam centres.
The exam is optional for a fee of Rs 1000/- (Rupees one thousand only).
Date and Time of Exams: 
22 September 2024 Morning session 9am to 12 noon; Afternoon Session 2pm to 5pm.
Registration url: Announcements will be made when the registration form is open for registrations.
The online registration form has to be filled and the certification exam fee needs to be paid. More details will be made available when the exam registration form is published. If there are any changes, it will be mentioned then.
Please check the form for more details on the cities where the exams will be held, the conditions you agree to when you fill the form etc.

CRITERIA TO GET A CERTIFICATE

Average assignment score = 25% of average of best 3 assignments out of the total 4 assignments given in the course.
Exam score = 75% of the proctored certification exam score out of 100

Final score = Average assignment score + Exam score

YOU WILL BE ELIGIBLE FOR A CERTIFICATE ONLY IF AVERAGE ASSIGNMENT SCORE >=10/25 AND EXAM SCORE >= 30/75. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >= 40/100.

Certificate will have your name, photograph and the score in the final exam with the breakup.It will have the logos of NPTEL and IIT Madras .It will be e-verifiable at nptel.ac.in/noc.

Only the e-certificate will be made available. Hard copies will not be dispatched.

Once again, thanks for your interest in our online courses and certification. Happy learning.

- NPTEL team


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